Vision & Detection
Everything you can't see is hidden by sensors, not map tiles. This chapter covers what fog of war actually hides, the detection ladder from blip to fire-control lock, and everything that shrinks, grows, or forces a read.
03.01
The Map Is Never Hidden
Territory is always visible — fog only hides units.
03.02
The Detection Ladder
Radar contact → detected → identified → tracked.
03.03
What Makes a Unit Detectable
Sensors, ranges, and six signature channels.
03.04
Signature Modifiers
Stealth, jamming, sensor quality — and the hard floor.
03.05
Jamming
Formation protection vs. area degradation — radar only.
03.06
Combat Forces a Reveal
Fighting someone shows them to you — with one exception.
03.07
Missile Detection
Radar-only, capped at Detected.
03.08
Altitude Bands & Radar Types
Four bands, seven radar types, and their blind spots.
03.09
Cueing Networks & Tracking
Why Tracked needs a cue and a lock at the same time.
03.10
Submarines & Depth
Surfaced, periscope, submerged — what still sees you.
03.11
Deployable Field Radar
Coverage only while deployed; five minutes each way.
