Movement & Orders
Every order you give runs through the stack — the group your units move, fight, and travel as. This chapter covers how stacks work, how movement actually routes across land, sea and air, and the systems layered on top: transport, deployable gear, aircraft missions, and fuel.
04.01
Stacks
One object, many units — split, merge, and rally.
04.02
Movement
Road, sea, and air routing — traveled in real time.
04.03
Path Preview
The exact route, shown before you commit.
04.04
Transport
Trucks, helicopters, cargo planes — and the passenger rule.
04.05
Deployable Gear
Produce it, carry it, deploy it, pack it back up.
04.06
Aircraft Missions
Patrol, strike, bombing run — every sortie is a mission.
04.07
Fuel
Burn rates, the automatic cutoff, and grounding.
