Morale
Conquered ground pays less — until it settles.
OUTPUT × MORALE
Every province and city has a morale value, and its output is multiplied by it: 60% morale means 60% of normal income. Your starting territory sits at 100%. Capturing something knocks its morale down, and it recovers on its own over game time — no action needed, except for cities.
| AFTER CAPTURE | STARTS AT | RECOVERS | CAP | TO CAP |
|---|---|---|---|---|
| PROVINCE | 30% | +10% per game hour | 100% | 7 hours |
| CITY, FROZEN | 20% | +5% per game hour | 60% | 8 hours, then stuck |
| CITY, ANNEXED | — | Jumps to 100% when the annex completes | 100% | Instant |
