Threat Assessment
Ranking the inbound — it scores urgency, nothing else.
A RANKING, NOT A DECISION
This system continuously scans incoming enemy missiles and ranks them by urgency, feeding that ranking to the air-defense coordinator. It only produces a priority number — it doesn't decide who shoots at what.
WHAT COUNTS AS A THREAT
A missile only qualifies if it's currently in flight, isn't itself an interceptor, belongs to a country you're at war with, and is either aimed at one of your own units or is an area strike landing in territory credited to you.
THE PRIORITY SCORE
| FACTOR | SCORE |
|---|---|
| AIMED AT A SPECIFIC PLAYER UNIT | +100 |
| ONLY GENERALLY CREDITED TO THE PLAYER (E.G. AREA STRIKE) | +50 (not additional) |
| URGENCY — CLOSER IMPACT TIME, VS. A 5-MINUTE REFERENCE WINDOW | Up to +40, scaling |
| ORDNANCE TYPE CAN BE INTERCEPTED AT ALL | +10 flat |
